Devoir de Philosophie

Hardware (computer).

Publié le 11/05/2013

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Hardware (computer). I INTRODUCTION Hardware (computer), equipment involved in the function of a computer. Computer hardware consists of the components that can be physically handled. The function of these components is typically divided into three main categories: input, output, and storage. Components in these categories connect to microprocessors, specifically, the computer's central processing unit (CPU), the electronic circuitry that provides the computational ability and control of the computer, via wires or circuitry called a bus. Software, on the other hand, is the set of instructions a computer uses to manipulate data, such as a word-processing program or a video game. These programs are usually stored and transferred via the computer's hardware to and from the CPU. Software also governs how the hardware is utilized; for example, how information is retrieved from a storage device. The interaction between the input and output hardware is controlled by software called the Basic Input Output System software (BIOS). Although microprocessors are still technically considered to be hardware, portions of their function are also associated with computer software. Since microprocessors have both hardware and software aspects they are therefore often referred to as firmware. II INPUT HARDWARE Input hardware consists of external devices--that is, components outside of the computer's CPU--that provide information and instructions to the computer. A light pen is a stylus with a light-sensitive tip that is used to draw directly on a computer's video screen or to select information on the screen by pressing a clip in the light pen or by pressing the light pen against the surface of the screen. The pen contains light sensors that identify which portion of the screen it is passed over. A mouse is a pointing device designed to be gripped by one hand. It has a detection device (usually a ball, a light-emitting diode [LED], or a low-powered laser) on the bottom that enables the user to control the motion of an on-screen pointer, or cursor, by moving the mouse on a flat surface. As the device moves across the surface, the cursor moves across the screen. To select items or choose commands on the screen, the user presses a button on the mouse. A joystick is a pointing device composed of a lever that moves in multiple directions to navigate a cursor or other graphical object on a computer screen. A keyboard is a typewriter-like device that allows the user to type in text and commands to the computer. Some keyboards have special function keys or integrated pointing devices, such as a trackball or touch-sensitive regions that let the user's finger motions move an on-screen cursor. Touch-screen displays, which are video displays with a special touch-sensitive surface, are also becoming popular with personal electronic devices--examples include the Apple iPhone and Nintendo DS video game system. Touch-screen displays are also becoming common in everyday use. Examples include ticket kiosks in airports and automated teller machines (ATM). An optical scanner uses light-sensing equipment to convert images such as a picture or text into electronic signals that can be manipulated by a computer. For example, a photograph can be scanned into a computer and then included in a text document created on that computer. The two most common scanner types are the flatbed scanner, which is similar to an office photocopier, and the handheld scanner, which is passed manually across the image to be processed. A microphone is a device for converting sound into signals that can then be stored, manipulated, and played back by the computer. A voice recognition module is a device that converts spoken words into information that the computer can recognize and process. A modem, which stands for modulator-demodulator, is a device that connects a computer to a telephone line or cable television network and allows information to be transmitted to or received from another computer. Each computer that sends or receives information must be connected to a modem. The digital signal sent from one computer is converted by the modem into an analog signal, which is then transmitted by telephone lines or television cables to the receiving modem, which converts the signal back into a digital signal that the receiving computer can understand. A network interface card (NIC) allows the computer to access a local area network (LAN) through either a specialized cable similar to a telephone line or through a wireless (Wi-Fi) connection. The vast majority of LANs connect through the Ethernet standard, which was introduced in 1983. III OUTPUT HARDWARE Output hardware consists of internal and external devices that transfer information from the computer's CPU to the computer user. Graphics adapters, which are either an add-on card (called a video card) or connected directly to the computer's motherboard, transmit information generated by the computer to an external display. Displays commonly take one of two forms: a video screen with a cathode-ray tube (CRT) or a video screen with a liquid crystal display (LCD). A CRT-based screen, or monitor, looks similar to a television set. Information from the CPU is displayed using a beam of electrons that scans a phosphorescent surface that emits light and creates images. An LCD-based screen displays visual information on a flatter and smaller screen than a CRT-based video monitor. Laptop computers use LCD screens for their displays. Printers take text and image from a computer and print them on paper. Dot-matrix printers use tiny wires to impact upon an inked ribbon to form characters. Laser printers employ beams of light to draw images on a drum that then picks up fine black particles called toner. The toner is fused to a page to produce an image. Inkjet printers fire droplets of ink onto a page to form characters and pictures. Computers can also output audio via a specialized chip on the motherboard or an add-on card called a sound card. Users can attach speakers or headphones to an output port to hear the audio produced by the computer. Many modern sound cards allow users to create music and record digital audio, as well. IV STORAGE HARDWARE Storage hardware provides permanent storage of information and programs for retrieval by the computer. The two main types of storage devices are disk drives and memory. There are several types of disk drives: hard, floppy, magneto-optical, magnetic tape, and compact. Hard disk drives store information in magnetic particles embedded in a disk. Usually a permanent part of the computer, hard disk drives can store large amounts of information and retrieve that information very quickly. Floppy disk drives also store information in magnetic particles embedded in removable disks that may be floppy or rigid. Floppy disks store less information than a hard disk drive and retrieve the information at a much slower rate. While most computers still include a floppy disk drive, the technology has been gradually phased out in favor of newer technologies. Magneto-optical disk drives store information on removable disks that are sensitive to both laser light and magnetic fields. They can store up to 9.1 gigabytes (GB) of data, but they have slightly slower retrieval speeds as opposed to hard drives. They are much more rugged than floppy disks, making them ideal for data backups. However, the introduction of newer media that is both less expensive and able to store more data has made magneto-optical drives obsolete. Magnetic tape drives use magnetic tape similar to the tape used in VCR cassettes. Tape drives have a very slow read/write time, but have a very high capacity; in fact, their capacity is second only to hard disk drives. Tape drives are mainly used to back up data. Compact disc drives store information on pits burned into the surface of a disc of reflective material (see CD-ROM). CD-ROMs can store up to 737 megabytes (MB) of data. A Compact Disc-Recordable (CD-R) or Compact Disc-ReWritable (CD-RW) drive can record data onto a specialized disc, but only the CD-RW standard allows users to change the data stored on the disc. A digital versatile disc (DVD) looks and works like a CD-ROM but can store up to 17.1 GB of data on a single disc. Like CD-ROMs, there are specialized versions of DVDs, such as DVD-Recordable (DVD-R) and DVD-ReWritable (DVD-RW), that can have data written onto them by the user. More recently Sony Electronics developed DVD technology called Blu-ray. It has much higher storage capacities than standard DVD media. Memory refers to the computer chips that store information for quick retrieval by the CPU. Random access memory (RAM) is used to store the information and instructions that operate the computer's programs. Typically, programs are transferred from storage on a disk drive to RAM. RAM is also known as volatile memory because the information within the computer chips is lost when power to the computer is turned off. Read-only memory (ROM) contains critical information and software that must be permanently available for computer operation, such as the operating system that directs the computer's actions from start up to shut down. ROM is called nonvolatile memory because the memory chips do not lose their information when power to the computer is turned off. A more recent development is solid-state RAM. Unlike standard RAM, solid state RAM can contain information even if there is no power supply. Flash drives are removable storage devices that utilize solid-state RAM to store information for long periods of time. Solid-state drives (SSD) have also been introduced as a potential replacement for hard disk drives. SSDs have faster access speeds than hard disks and have no moving parts. However, they are quite expensive and do not have the ability to store as much data as a hard disk. Solid-state RAM technology is also used in memory cards for digital media devices, such as digital cameras and media players. Some devices serve more than one purpose. For example, floppy disks may also be used as input devices if they contain information to be used and processed by the computer user. In addition, they can be used as output devices if the user wants to store the results of computations on them. V HARDWARE CONNECTIONS To function, hardware requires physical connections that allow components to communicate and interact. A bus provides a common interconnected system composed of a group of wires or circuitry that coordinates and moves information between the internal parts of a computer. A computer bus consists of two channels, one that the CPU uses to locate data, called the address bus, and another to send the data to that address, called the data bus. A bus is characterized by two features: how much information it can manipulate at one time, called the bus width, and how quickly it can transfer these data. In today's computers, a series of buses work together to communicate between the various internal and external devices. A Internal Connections Expansion, or add-on, cards use one of three bus types to interface with the computer. The Peripheral Connection Interface (PCI) is the standard expansion card bus used in most computers. The Accelerated Graphics Port (AGP) bus was developed to create a high-speed interface with the CPU that bypassed the PCI bus. This bus was specifically designed for modern video cards, which require a large amount of bandwidth to communicate with the CPU. A newer version of PCI called PCI Express (PCIe) was designed to replace both PCI and AGP as the main bus for expansion cards. Internal storage devices use one of three separate standards to connect to the bus: parallel AT attachment (PATA), serial AT attachment (SATA), or small computer system interface (SCSI). The term AT refers to the IBM AT computer, first released in 1984. The PATA and SCSI standards were first introduced in 1986; the SATA standard was introduced in 2002 as a replacement for the PATA standard. The SCSI standard is mainly used in servers or high-end systems. A1 Parallel and Serial Connections For most of the history of the personal computer, external and internal devices have communicated to each other through parallel connections. However, given the limitations of parallel connections, engineers began to develop technology based on serial connections, since these have greater data transfer rates, as well as more reliability. A serial connection is a wire or set of wires used to transfer information from the CPU to an external device such as a mouse, keyboard, modem, scanner, and some types of printers. This type of connection transfers only one piece of data at a time. The advantage to using a serial connection is that it provides effective connections over long distances. A parallel connection uses multiple sets of wires to transfer blocks of information simultaneously. Most scanners and printers use this type of connection. A parallel connection is much faster than a serial connection, but it is limited to shorter distances between the CPU and the external device than serial connections. The best way to see the difference between parallel and serial connections is to imagine the differences between a freeway and a high-speed train line. The freeway is the parallel connection--lots of lanes for cars. However, as more cars are put onto the freeway, the slower each individual car travels, which means more lanes have to be built at a high cost if the cars are to travel at high speed. The train line is the serial connection; it consists of two tracks and can only take two trains at a time. However, these trains do not need to deal with traffic and can go at higher speeds than the cars on the freeway. As CPU speeds increased and engineers increased the speed of the parallel connections to keep up, the main problem of parallel connections--maintaining data integrity at high speed--became more evident. Engineers began to look at serial connections as a possible solution to the problem. This led to the development of both SATA and PCI Express, which, by using serial connections, provide high data transfer rates with less materials used and no data loss. B External Connections The oldest external connections used by computers were the serial and parallel ports. These were included on the original IBM PC from 1981. Originally designed as an interface to connect computer to computer, the serial port was eventually used with various devices, including modems, mice, keyboards, scanners, and some types of printers. Parallel ports were mainly used with printers, but some scanners and external drives used the parallel port. The Universal Serial Bus (USB) interface was developed to replace both the serial and parallel ports as the standard for connecting external devices. Developed by a group of companies including Microsoft, Intel, and IBM, the USB standard was first introduced in 1995. Besides transferring data to and from the computer, USB can also provide a small amount of power, eliminating the need for external power cables for most peripherals. The USB 2.0 standard, which came into general usage in 2002, drastically improved the data transfer rate. A competing standard to USB was developed at the same time by Apple and Texas Instruments. Officially called IEEE 1394, it is more commonly called FireWire. It is capable of transferring data at a higher rate than the original USB standard and became the standard interface for multimedia hardware, such as video cameras. But Apple's royalty rate and the introduction of USB 2.0--as well as the fact that Intel, one of the companies behind USB, is responsible for most motherboards and chipsets in use--meant that FireWire was unlikely to become the standard peripheral interface for PCs. Today most computers have both USB and FireWire ports connected to the motherboard. Wireless devices have also become commonplace with computers. The initial wireless interface used was infrared (IR), the same technology used in remote controls. However, this interface required that the device have a direct line of sight to the IR sensor so that the data could be transferred. It also had a high power requirement. Most modern wireless devices use radio frequency (RF) signals to communicate to the computer. One of the most common wireless standards used today is Bluetooth. It uses the same frequencies as the Wi-Fi standard used for wireless LANs. Microsoft ® Encarta ® 2009. © 1993-2008 Microsoft Corporation. All rights reserved.

« Magnetic tape drives use magnetic tape similar to the tape used in VCR cassettes.

Tape drives have a very slow read/write time, but have a very high capacity; in fact,their capacity is second only to hard disk drives.

Tape drives are mainly used to back up data. Compact disc drives store information on pits burned into the surface of a disc of reflective material ( see CD-ROM).

CD-ROMs can store up to 737 megabytes (MB) of data.

A Compact Disc-Recordable (CD-R) or Compact Disc-ReWritable (CD-RW) drive can record data onto a specialized disc, but only the CD-RW standard allows usersto change the data stored on the disc.

A digital versatile disc (DVD) looks and works like a CD-ROM but can store up to 17.1 GB of data on a single disc.

Like CD-ROMs,there are specialized versions of DVDs, such as DVD-Recordable (DVD-R) and DVD-ReWritable (DVD-RW), that can have data written onto them by the user.

Morerecently Sony Electronics developed DVD technology called Blu-ray.

It has much higher storage capacities than standard DVD media. Memory refers to the computer chips that store information for quick retrieval by the CPU.

Random access memory (RAM) is used to store the information andinstructions that operate the computer's programs.

Typically, programs are transferred from storage on a disk drive to RAM.

RAM is also known as volatile memorybecause the information within the computer chips is lost when power to the computer is turned off.

Read-only memory (ROM) contains critical information and softwarethat must be permanently available for computer operation, such as the operating system that directs the computer's actions from start up to shut down.

ROM is callednonvolatile memory because the memory chips do not lose their information when power to the computer is turned off. A more recent development is solid-state RAM.

Unlike standard RAM, solid state RAM can contain information even if there is no power supply.

Flash drives areremovable storage devices that utilize solid-state RAM to store information for long periods of time.

Solid-state drives (SSD) have also been introduced as a potentialreplacement for hard disk drives.

SSDs have faster access speeds than hard disks and have no moving parts.

However, they are quite expensive and do not have theability to store as much data as a hard disk.

Solid-state RAM technology is also used in memory cards for digital media devices, such as digital cameras and mediaplayers. Some devices serve more than one purpose.

For example, floppy disks may also be used as input devices if they contain information to be used and processed by thecomputer user.

In addition, they can be used as output devices if the user wants to store the results of computations on them. V HARDWARE CONNECTIONS To function, hardware requires physical connections that allow components to communicate and interact.

A bus provides a common interconnected system composed ofa group of wires or circuitry that coordinates and moves information between the internal parts of a computer.

A computer bus consists of two channels, one that theCPU uses to locate data, called the address bus, and another to send the data to that address, called the data bus.

A bus is characterized by two features: how muchinformation it can manipulate at one time, called the bus width, and how quickly it can transfer these data.

In today’s computers, a series of buses work together tocommunicate between the various internal and external devices. A Internal Connections Expansion, or add-on, cards use one of three bus types to interface with the computer.

The Peripheral Connection Interface (PCI) is the standard expansion card busused in most computers.

The Accelerated Graphics Port (AGP) bus was developed to create a high-speed interface with the CPU that bypassed the PCI bus.

This bus wasspecifically designed for modern video cards, which require a large amount of bandwidth to communicate with the CPU.

A newer version of PCI called PCI Express (PCIe)was designed to replace both PCI and AGP as the main bus for expansion cards. Internal storage devices use one of three separate standards to connect to the bus: parallel AT attachment (PATA), serial AT attachment (SATA), or small computersystem interface (SCSI).

The term AT refers to the IBM AT computer, first released in 1984.

The PATA and SCSI standards were first introduced in 1986; the SATA standard was introduced in 2002 as a replacement for the PATA standard.

The SCSI standard is mainly used in servers or high-end systems. A1 Parallel and Serial Connections For most of the history of the personal computer, external and internal devices have communicated to each other through parallel connections.

However, given thelimitations of parallel connections, engineers began to develop technology based on serial connections, since these have greater data transfer rates, as well as morereliability. A serial connection is a wire or set of wires used to transfer information from the CPU to an external device such as a mouse, keyboard, modem, scanner, and sometypes of printers.

This type of connection transfers only one piece of data at a time.

The advantage to using a serial connection is that it provides effective connectionsover long distances. A parallel connection uses multiple sets of wires to transfer blocks of information simultaneously.

Most scanners and printers use this type of connection.

A parallelconnection is much faster than a serial connection, but it is limited to shorter distances between the CPU and the external device than serial connections. The best way to see the difference between parallel and serial connections is to imagine the differences between a freeway and a high-speed train line.

The freeway isthe parallel connection—lots of lanes for cars.

However, as more cars are put onto the freeway, the slower each individual car travels, which means more lanes have tobe built at a high cost if the cars are to travel at high speed.

The train line is the serial connection; it consists of two tracks and can only take two trains at a time.However, these trains do not need to deal with traffic and can go at higher speeds than the cars on the freeway. As CPU speeds increased and engineers increased the speed of the parallel connections to keep up, the main problem of parallel connections—maintaining data integrityat high speed—became more evident.

Engineers began to look at serial connections as a possible solution to the problem.

This led to the development of both SATA andPCI Express, which, by using serial connections, provide high data transfer rates with less materials used and no data loss. B External Connections The oldest external connections used by computers were the serial and parallel ports.

These were included on the original IBM PC from 1981.

Originally designed as aninterface to connect computer to computer, the serial port was eventually used with various devices, including modems, mice, keyboards, scanners, and some types ofprinters.

Parallel ports were mainly used with printers, but some scanners and external drives used the parallel port. The Universal Serial Bus (USB) interface was developed to replace both the serial and parallel ports as the standard for connecting external devices.

Developed by agroup of companies including Microsoft, Intel, and IBM, the USB standard was first introduced in 1995.

Besides transferring data to and from the computer, USB canalso provide a small amount of power, eliminating the need for external power cables for most peripherals.

The USB 2.0 standard, which came into general usage in2002, drastically improved the data transfer rate.. »

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